Quick Links

  • Where Is Escue?
  • What Arrange Upgrades Should You lot Have?
  • How To Beat Escue Phase 1:
  • How To Beat Escue Phase 2:

Escue is one of the tougher Bosses amongst the many difficult bosses in Metroid Dread. This late-game dominate zooms in out of nowhere, covered in electricity and hovering in a higher place Samus, looking like the result of some unholy union between a wing and a issues zapper. Information technology might exist one of the smallest of the bosses, only it packs a powerful punch.

This boss battle is charged (pun intended); Escue releases a fast-paced flurry of attacks that require quick reactions, lots of focus, and a fiddling scrap of strategy. The good news: at to the lowest degree it'south not an Due east.G.One thousand.I.

Where Is Escue?

The location of Escue in Ferenia in Metroid Dread

Escue is located in Ferenia, in the far correct corner of the map. You will need to navigate a few E.M.M.I. areas to achieve Escue, and unfortunately, these ones are stalked past the mortiferous royal Eastward.M.M.I. – the worst of all E.M.M.I.due south.

Metroid Dread's Purple EMMI attacking Samus
Literally the worst.

To go by the purple E.M.M.I., here are a few tips:

  • Exist constantly moving as fast equally possible through the Eastward.G.M.I areas. This E.M.Yard.I. moves apace.
  • Apply the Phantom Cloak ability when the Eastward.M.M.I.'s yellow cone of sight starts to swing around Samus but exercise not stop moving. Unlike earlier game E.G.Grand.I.s, this E.G.Thousand.I. will never wander far off on its ain while Samus is invisible, so the just way through these sections is to run.
  • The E.One thousand.M.I. will by and large lose track of Samus when she goes through a door, even if the adjacent area is still in the Due east.1000.M.I. zone. Use this to your advantage – if y'all are nearly a door without the East.M.M.I. effectually, take off the Phantom Cloak and use that fourth dimension to recharge Samus' Aeion.
Boss Door to Escue in Metroid Dread

Once yous're in the expanse where Escue is located, head to the bottom of the screen and yous will see a Dominate Door. Approach this hideous door, so Melee Counter its attack when yous see the flash by pressing 10 and enter the Escue arena. (If you lot miss your chance to counter, you tin ever fire a few missiles when the Dominate Door exposes itself after attacking Samus.)

What Suit Upgrades Should You lot Take?

Samus Power Suit Upgrades For Escue Battle

At this point, Samus should have the post-obit upgrades to her suit:

  • Plasma Axle
  • Diffusion Beam
  • Grapple Beam
  • Ice Missile
  • Phantom Cloak
  • Flash Shift
  • Pulse Radar
  • Morph Brawl
  • Bomb
  • Spider Magnet
  • Speed Booster
  • Spin Boost

The most useful upgrades for this battle against Escue are the Wink Shift and the Water ice Missiles and so become comfy with the A button and the R push respectively. The Spin Boost may too come up in handy, depending on your preferred strategy.

How To Beat Escue Phase 1:

Escue's Phase 1 Attack Against Samus

Escue will appear flying in mid-air and covered by a protective layer of electricity. Don't waste matter your ammo while it looks like this; await for Escue to lose its protective layer of royal electricity earlier firing missiles at it.

Phase ane Escue has three attacks:

Electricity Bomb Escue will fire a black sphere of electricity at Samus. If information technology hits the wall, it dissipates harmlessly, but if the black sphere hits the footing, information technology will explode a second subsequently, covering the entire ground of the loonshit in electricity. If Samus is touching the ground at that point she volition accept harm, so spring to avoid this delayed assault.
Slam If Escue appears to pull back slightly, it is readying itself to slam into Samus. Contrivance this attack with Flash Shift. Afterwards Escue slams into the basis (or Samus) it will always lose its electricity coating and be vulnerable to missiles for a brusk fourth dimension. This is the all-time take chances to get some harm in.
Electricity Bullets Escue will burn a circular of several sharp-looking purple bullets at Samus. These are very difficult to contrivance, simply here are some strategies to try:
  • Stand on i side of the loonshit and jump straight upward to try to lure Escue'southward aim towards the wall, then use Samus' Flash Shift to dodge underneath the bullets and run to the reverse side.
  • Lure Escue'due south aim towards the ground, then use Spin Boost to jump over the elevation of the bullets.
  • This may seem counterintuitive, but a fairly reliable mode of dodging this attack is to jump towards the bullets. At that place is enough of a gap for Samus to slip back to the ground in betwixt most of the bullets and the very final 2 in each wave.

How To Beat Escue Phase 2:

Escue Phase 2 From Metroid Dread

Escue's Phase two is radically unlike from its Phase one. In Phase 2, Escue reverts to its Ten parasite form, which is a behemothic armored version of the Xs that Samus has been encountering across ZDR. Escue's sole assail in Phase ii is damaging Samus by simply running into her.

Phase ii tin can exist much more than forgiving than Phase 1, but Escue even so does enough of damage. There'due south nothing more than frustrating than hitting a Game Over during the "easier" phase, so here are some tips to survive Escue-X:

  • Escue will release a number of smaller Xs throughout the battle – effort to grab equally many small-scale Xs as you can, as often every bit possible, every bit this will go on your health up.
  • Use Ice Missiles or Charge Beam Shots to damage Escue – regular attacks won't work too.
  • Escue will be impervious to impairment for several seconds after each Ice Missile or Charge Beam Shot that connects. While Escue is flashing it cannot be harmed. Salve your ammo.

In one case you take beaten Phase 2, you will be rewarded with the Storm Missile upgrade and the noesis that you've taken down one of ZDR'due south tougher Bosses.

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